QUOTE (Kingdom @ Oct 21 2008, 09:59 PM)

Anyway, guys, I caught an episode of How things work on Discovery and they were talking about 3D signs. I watched the whole segment and as usual was pretty facinated in an informative kind of way.
One thing I took note of was the top-down 3D shapes that were being cut with the routerand the router was controlled by software interpreting a 3D rendered image through I'm almost guessing industry standard program.
I was just imagining the rifles, pistols, helmets, and air packs being cut in sectional layers and then being reassembled for final props or mold production.
Anyone else thought of this route? It "might" even be financially feasible for other costume props as well I believe.
Nice idea but the only thing is to get one of those computer operated routers, something that I'm sure is not cheap, and then the software to control it. If there's a consumer version that's priced so that the average Joe could afford it would be great for those people who have (computer) 3D modeling skills but lack molding and casting skills but it might not be so great for people used to doing things the old fashioned way and modeling things by hand and then mold and cast it.
On a similar note, a while back I saw that some company was coming out with a consumer grade, desktop rapid prototyping machine but I haven't seen on it since though. It works similar to the router machine you're talking about but instead of a router it layers plastic one thin layer at a time building the model that you've created on the computer in CAD or similar program.
Speaking of this sort of tech, does anyone remember those machines that they used to have at the zoos that made wax or plastic animal "statues". I wonder if those machines could be bought for cheap and how easy there were to program, if they were it would be another way of creating prototype props for molding and casting.